Prototype v1.8 Changelog
Classroom Akumu (教室悪夢) » Devlog
v1.8
New mechanics, UI Improvements, Bug and Performance Fixes
- The player can now jump!
- Game Size Reduced: 1.78gb
- Enemy AI now spawn at specific points. 12 new spawn points have been added.
- Added some new level pieces: trash cans, tree guards, railings, fire alarms, etc.
- Trash Cans can be used to trash items you no longer want/need
- Improved leaning (player can lean further than before and quicker)
- Night counter is now functional
- Added blood around the school that randomly appears over time
- Major Performance Improvements (I'll continue to improve performance as updates progress)
- Removed tick from hundreds of actors
- Reduced some texture sizes from 2k to 1k
- Increased Texture Pool Size
- Enabled Virtual Texture Support
- Over 100 Textures Optimized
- Optimized Culling for Lighting
- Improved inventory actions UI/Fixed minor bugs
- Added light camera shake for interactions
- Added Yen that you can pick up
- More item spawn locations added
- Added more intercoms to the school
- Fixed Inventory Item Display
- Removed Admin Building water
- Updated School Progress: 38%
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Classroom Akumu (教室悪夢)
Survival Horror Game in a Japanese High School
Status | In development |
Publisher | |
Author | Roesilej |
Genre | Survival |
Tags | 3D, Creepy, Exploration, First-Person, Horror, Sandbox, Singleplayer, Surreal, Survival Horror, Unreal Engine |
Languages | English, Japanese, Russian |
Accessibility | Configurable controls |
More posts
- Update on Classroom Akumu13 days ago
- Update on Prototype V.2.0Aug 31, 2024
- Prototype v1.9 ChangelogAug 18, 2024
- What's coming in V.1.9?Aug 14, 2024
- Prototype v1.8 Coming SoonAug 10, 2024
- Prototype v1.7 ChangelogAug 05, 2024
- Prototype v1.6 ChangelogAug 04, 2024
- Fixing Broken LightingAug 03, 2024
- Prototype v1.5 ChangelogAug 02, 2024
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